Collaborative Projects, Remotely

Whether a student or a professor, you might be considering how to create and evaluate final projects in a remote setting. Transitioning from lectures and seminars to distilling information into posters, infographics, podcasts and video essays brings a new set … Continue reading Collaborative Projects, Remotely

Take advantage of College Resources: Borrow a camera!

Not everyone has a high-end camera and lenses they can use for personal projects. However anyone here at Swarthmore does! If you haven’t heard about it yet, Media Services has a range of DSLR cameras, video cameras, audio recorders and … Continue reading Take advantage of College Resources: Borrow a camera!

Best Visual Effects (on campus)

If you watched the Oscars on Sunday night, you’ll know The Jungle Book took home Best Visual Effects (see link for two behind the scenes videos on the film’s creation). What you may not know is that some of the same technologies used by those Hollywood artists are available in Swarthmore’s own Media Center. Before you get carried away and show up asking for help with your next animated feature, it’s important to remember that major film work requires a sound stage, some proprietary technology, and a large team of visual artists. While we can’t claim to be a satellite office for Disney Studios, we do encourage folks to stop by … Continue reading Best Visual Effects (on campus)

Media Architecture

If you walked through the Science Center Quad between 7:00 and 9:00pm over Halloween weekend, you may have felt a conspicuous presence. And if you looked skyward, you probably noticed that you were being observed from the water tower – or more accurately by the water tower, which had been transformed into a giant, animated eyeball by members of the Theater Department, LPAC Production Office, and ITS. That idea, later entitled “Who’s Watching” by Scott Burgess, came about during a conversation between us  at the 2016 Media Architecture Summit (MAS). At MAS, we learned about digital placemaking through large-scale light … Continue reading Media Architecture