Comments on: The Unrepresentable https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/ Culture, Politics, Academia and Other Shiny Objects Wed, 14 Nov 2007 01:10:50 +0000 hourly 1 https://wordpress.org/?v=5.4.15 By: dukhat https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4588 Wed, 14 Nov 2007 01:10:50 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4588 My understanding is that Tom Bombadil is Aulë the Smith, a Vala and one of the Aratar. If you haven’t seen it before, the url below holds some interesting remarks on Tom Bombadil.

http://www.cep.unt.edu/~hargrove/bombadil.html

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By: Timothy Burke https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4581 Tue, 13 Nov 2007 19:30:09 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4581 Yeah, Neveryona is a great example. I tried teaching it once in my class on memory and history and it was too subtle even in that specific a context.

Tom Bombadil definitely is a case of a character where visuals can’t capture what he’s meant to be very easily, and yet neither could exposition. He only makes sense (barely) in the total world-creating breadth of Tolkien. Though the Balrog is a good example on the other hand of a character whom we’re told is ineffable in some respect where some aspect of that was carried forward through an effective visualization. He wasn’t just a giant demon, I think.

The wise thing that the Narnia filmmakers did was to recognize that no matter what they did, a talking beaver was going to look funny, so they might as well run with that through exaggeration of character and through choice of voice-actors. Another interesting place where they faced an interesting challenge was that Lewis insists (repeatedly) that centaurs are very grave, serious, grand characters and that this is communicated somehow by their visual bearing. They tried pretty hard to pull that off with the main centaur general (who I think is an invented character not in the original book).

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By: Cala https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4580 Tue, 13 Nov 2007 19:08:58 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4580 One candidate for an insurmountable visualization: in the extras to the DVD for Fellowship of the Ring, Jackson explains why Tom Bombadil didn’t make it into the screen version. Part of it is just that his story is an interlude, but there was also a worry that a jolly force-of-nature in yellow boots would be hard to render without making it comical. But surely he’s not harder to represent than Gollum, or the Balrog; but mere representation misses the point.

I suspect screen versions of American Gods or Anansi Boys, as well as all of Lovecraft, would suffer from a similar problem. I think a weaker version of this problem hit the Narnia adaptation. I kept thinking, I knew this book had a talking badger, but I had never thought how silly that would look. Sure, we can make a giant Cthulhu with tentacles, but we might laugh at it.

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By: Daniel Rosenblatt https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4575 Tue, 13 Nov 2007 18:07:05 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4575 What sprang to my mind was Delany’s Neveryona quartet–not that you couldn’t represent it, but that I find it hard to imagine a satisfactory version–I think what’s at issue is the intersection between the possibilities of film and what fans of a book like about it. Neveryona on film seems likely to come off as sword and sorcery, which it sort of is (albeit in a pretty unusual way) but is not what I like about it. ( I suspect this is true for most of its fans.)

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By: Mr. Svinlesha https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4570 Tue, 13 Nov 2007 09:21:23 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4570 Well, funny no one’s mentioned Burroughs yet. I can’t imagine a film version of Nova Express, The Soft Machine, The Ticket that Exploded, or pretty much any of his other cut-ups.

Of course, this may be a bit off-base, since the challenge of filming a Burroughs novel is only partially related to digital effects, and is also connected to the lack of standard narrative traits (character, plot, etc) in his novels.

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By: Jeff Harrell https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4568 Mon, 12 Nov 2007 21:26:06 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4568 You know, I remember that “Dyson sphere” episode of “Star Trek,” though I probably haven’t seen it in fifteen or twenty years, or however long it’s been since it originally aired. I remember even as a kid thinking that they completely blew it. A Dyson sphere is supposed to be the size of a planetary orbit, for crying out loud; two hundred million miles in diameter or thereabouts. That episode of “Star Trek” made it look like just another big planet.

I remember one shot in particular that showed the Enterprise “in orbit” around the sphere. The scale of the shot was just all wrong. The horizon was far too close, and there was a visible curvature to the sphere. That ignores, of course, the fact that that close to the sphere, the gravitational force on the Enterprise would approximate the force created by an infinite flat plate, making an “orbit” impossible.

Okay, yes, I’m nerding it up here beyond any reasonable limits. But my point is that the presentation you’re referring to completely failed, in my opinion, either to depict a Dyson sphere realistically, or to toss realism in the garbage and capture the essence of the thing.

Imagine this: a Dyson sphere built to the size of the orbit of Venus would be about 150 times the size of the Sun, and thus seen from Earth would subtend something like 75 degrees of the sky. What would it look like? Nothing. Just a giant black hole in the sky where no stars shone through. Or rather, that’s what it would look like for a little while, before the Earth was ripped apart by tidal forces.

If you were close enough to the exterior surface of a Dyson sphere (assuming you had some magical way to illuminate it) to be able to resolve features smaller than a planet, it would look like an infinite flat plain, stretching out to the notional horizon in all directions.

Not very interesting, in terms of movie special effects.

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By: Bob Rehak https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4563 Mon, 12 Nov 2007 17:48:48 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4563 Jeff: Baxter’s work is a fascinating example, and makes me think of 2001 — the film version — which balanced “literal” visual FX with an “implied” sense of the ineffable and transcendent; its power comes from knowing when to stop with the mattes and miniatures, the lightshow serving as an exit strategy to the sublime.

Interesting thesis about Ringworld’s sheer scale putting it out of reach of impactful representation. Though it seems to me that there are probably other ways of “selling” the concept and creating a sense of wonder (cue the John Williams music …) Star Trek: TNG pulled it off (more or less) with a Dyson Sphere in the episode “Relics.” And we see a fair approximation of the Ringworld in the Halo videogames. So I’m not convinced that size alone puts the Ringworld adaptation out of bounds.

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By: Jeff Harrell https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4562 Mon, 12 Nov 2007 17:25:17 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4562 I think Lovecraft, as mentioned, would be hard to translate to the screen. Not in the technical sense. Adapting something like “At the Mountains of Madness” — I’m remembering this, right? That’s the one with the geological trip to Antarctica? — would be pretty easy, technically speaking. It’s just that it’d be hard to capture the frisson through a dramatization without going all silly and hysterical with screaming actors and such.

I think “Ringworld” would be difficult to render on-screen because sight isn’t sufficient to really capture the idea. You could model the whole thing out mathematically, saying that your point-of-view is six feet above a structure with such-and-such geometric properties, and let the computer handle the rest. But I don’t think it would look very impressive. You could go shoot the whole thing on location and track in a dashed line in the sky and get the same results, because the darned thing’s too big to see.

Last night I was thinking about a book called “Ring” by Stephen Baxter. I don’t know if you’ve read it, but it concerns an unknown and unknowable alien race constructing an objection millions of light-years in diameter and setting it rotating to take advantage of the frame-dragging effects at the center to punch a hole in the universe. Such a thing would be incredibly boring on-screen, because it’s made of loops of “stuff” that are as wide as a proton and twenty million light-years long. Even if you could somehow fudge that to make it visible (flashes of blue light faking Cherenkov radiation, maybe) you’d either be so far away that it would be invisible, or so close that you couldn’t see the large-scale structure of the thing.

I don’t remember the details of the book’s climax, but it has something to do with traversing the structure in a closed time-like path to avert some disaster or other, an idea so abstract I’m not even sure it can be visualized, much less visualized compellingly.

I can’t remember who said it now, but I once heard somebody describe Stephen Baxter as the greatest living horror writer, because his ideas are so unimaginably big they’re either totally incomprehensible (if you don’t get them) or they chill you right to the center of your soul (if you do).

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By: Timothy Burke https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4561 Mon, 12 Nov 2007 16:33:06 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4561 Yeah. Then what you get is people who have an investment in describing the state of mind involved in historical spectatorship who nevertheless insist that somehow that state of mind is transhistorical, or ought to be so. So you get one group of critics who insist, desperately, that the original King Kong still has an emotional impact that is a direct result of its effects, that it can and should have that impact on a new, “naive” audience viewing the film for the first time, as if all intervening history is transcended at that moment. Or as you say, we get Lucas trying to overcome that insistence by carrying his effects forward into the horizon of the future.

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By: Bob Rehak https://blogs.swarthmore.edu/burke/blog/2007/11/10/the-unrepresentable/comment-page-1/#comment-4560 Mon, 12 Nov 2007 16:28:56 +0000 http://weblogs.swarthmore.edu/burke/?p=455#comment-4560 Remember too the ahistorical fallacy that all too often attends discussions of visual effects reception — that our current evaluation of their quality will hold true into the future. FX that wow us in one decade rarely hold up in another, which is what compelled Lucas to update the Star Wars FX in Special Editions. I remember when Forrest Gump was held up as exhibit A in the “photographic indexicality is dead” case. Nowadays the FX from 1994 look rather grainy and primitive, a fate to which contemporary spectacle — and spectacles to come — are also fated.

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